elm_playground_gamekitsversion Documentation on ocaml.org
Genre kits for Playground games: platformers, racing, shoot 'em ups, fighting and more
What the games of a genre share, on top of the Playground: a platformer's tiles, ladders and slopes, a racing game's road and cars, a shoot 'em up's shots and flight paths, a fighting game's hit boxes and frame data (and its fighters as 3D skeletons), mazes, grid puzzles and Sokoban's solver, cards, an adventure's world and sentences, a real-time strategy's orders, a team sport's formation, a rhythm game's clock and charts, and the levels of Doom, Descent and Comanche. Each is a library of its own, elm_playground_gamekits.<name>.
| Author | Yoann Padioleau <yoann.padioleau@gmail.com |
|---|---|
| License | LGPL-2.1-only |
| Homepage | https://github.com/aryx/ocaml-elm-playground |
| Issue Tracker | https://github.com/aryx/ocaml-elm-playground/issues |
| Maintainer | Yoann Padioleau <yoann.padioleau@gmail.com |
| Dependencies |
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| Source [http] | https://github.com/aryx/ocaml-elm-playground/archive/refs/tags/0.3.6.tar.gz md5=7c636383d146d30ac6f2fa234a6253c8 sha512=c79f3823c5f8f57e5038eb640d487c61168b84aa07c61999d6622ef9fd0c890e2b03b4c6a7cdbbe9352a49e25dda00ac7bb14693cee8e3d7beeed251351a2af0 |
Required by


